Monday, June 9, 2014

Dolphin Shoals

History:

As soon as the Koopalings got into the 2014 Grand Prix, Bowser set about finding them courses to suit their strengths and interests. Off one of the Koopa Troop Islands, near the Koopa Cape and now derelict Chain Chomp Wheel, lay a shallow shoal near a constantly spinning maelstrom that he thought perfect for his daughter, Wendy O. Koopa. He set about securing the rights to race there, but Wendy, in her haste, was able to push aside the meager Koopas who had a controlling interest in the shoal, and doing her father proud, proceeded to create a mind-numbing track, unfinished to the extent that a live Unagi was still settled there, complacent with being raced upon. Bowser hardly had the heart to tell her he was not her real father, but of course, being a maniacal Dark Lord, did so anyway.

8:

Dolphin Shoals is most similar to 7's Cheep Cheep Lagoon, which was the first track to feature significant underwater sections. That was just a brief taste, though, and a lot of that track is still either on a dry path or in a partially submerged cave with dryland route options. I strongly considered lumping this in with the Beach Tracks, but there's really no beach here, and it should be its own entity. Dolphin Shoals is entirely underwater save for an anti-gravity portion that emits from the eye of the malestrom into one of the most wicked vertical turns in the game, which leads to a brief air portion. There are also crazy parts with pipes blowing racers up and forward and the aforementioned Mega Unagi, perhaps one of the strangest materials to race on, who can spill you out if you hit its tail incorrectly.

The Staff Ghost here is Wendy O. Koopa, who clocks in at 2:19.160 using the Landship, Wood Wheels, and Bowser Kite, which is a thoroughly Bowser-like combination. Wendy was likely chosen here because of her appearance in the Beach World, making the aquatic realm of Dolphin Shoals a natural choice. The Landship is a great pick for her here, only the Steel Driver may do a little better in the brief ground and air portions, as well as giving some much needed traction in this difficult terrain. The Wood Wheels should be easily improved upon, though, the Roller family or Button Tires should give a little better submarine speed.

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