History:
As Yoshi's personal wealthy blossomed from his partnership with Mario he also sought to expand his investments. He sank a tremendous amount of money into an island off the shore from his own Yoshi's Island, converting it into a Racetrack. Not only that, he reshaped the Island to resemble his own silhouette, as well as imported asphalt to pave it like a Circuit Track. Even though it was popular the construction of Yoshi Circuit bankrupted Yoshi for a time. He was forced to sell Desert Hills to Waluigi and give up the rights to the Dry Dry Desert just to cover his losses. For his expenses though, Yoshi Circuit has just recently broken even for Yoshi and it remains his proudest possession.
Double Dash:
This is one of the more dangerous Circuit Tracks in the Mario Kart Games. It's a Circuit Track because it's basically pavement between grass around a relatively simple loop. It's just that this loop is shaped exactly like Yoshi, which is much harder than would appear. There are plenty of shortcuts straight through some of Yoshi's bumpier parts as well as some good drifting places around his tail and feet. All in all there is, like any other Circuit Track, a good amount of straightaways and tough turns. There's probably more of the former than the latter, especially late in the course, meaning a Heavier Kart may be more effective, particularly towards the end of the race. Of course there is always the notion that Blue Shells are always lurking, but that's going to screw you up anywhere. Your left side will almost always be rubbing against Ocean, but it's pretty easy to stay on dry land, even with Big Karts butting around.
Double Dash had Secret Staff Ghosts for every Course in Time Trials. The Ghost here is Yoshi, of course, driving Birdo around in the Turbo Yoshi with a time of 1:59:886. The track also reappeared in DS with some minor cosmetic differences. It's actually the Final Track in the game, coming at the end of the Retro Lightning Cup. The Ghost is Yoshi again, in the Standard YS at 1:48:793.
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