History:
Once it became apparent that Baby Mario and Baby Luigi were trapped in the current time stream they found that they needed a place to live and figure things out. Yoshi, fondly remembering the two from his own youth, granted them a plot of land on Yoshi's Island. Being babies, they soon transformed the meager parcel into an Amusement park, dubbing it Baby Park. The Park features an extremely short track elevated over some of the other attractions that has become a popular spot both for Racing and Spectating.
Double Dash:
Baby Park is the third course in the Mushroom Cup and at first seems to be very welcoming and simple. It's the most basic and shortest of all Courses anywhere, the typical good lap should usually take around 11 seconds, 10 if you get a few Mushrooms. For this reason it's the only track ever to feature Seven Laps instead of the typical three. Its distraction-free nature quickly fades away in Grand Prix though once the Sixteen Drives start throwing Items all over the place. Its confined space is a lot more disheartening when there's three Giant Bowser Shells and fifteen Bananas in your path. It's also short enough that it's easy to fall behind if you screw up. The Secret Staff Ghost here is Baby Mario, with Baby Luigi riding shotgun in the Goo Goo Buggy at 1:11:108.
The Track returned in DS, although it only has five laps this time around. Since there are no babies in DS the Staff Ghost is the next best thing, Toad in the Mushmellow at 0:50:920.
Showing posts with label Baby Park. Show all posts
Showing posts with label Baby Park. Show all posts
Saturday, September 3, 2011
Wednesday, August 24, 2011
Baby Luigi
History:
Unlike his brother, Luigi has proven himself fairly useless as a child. Baby Luigi often found himself kidnapped out of his home in the Mushroom Kingdom to the Dark Land, often by the Wizard known as Kamek, the Major Domo to Lord Bowser. Kamek was the de facto ruler of the Dark Land during the 1950s and 60s as Bowser's Power increased until he was able to fully take over the lands and Castle for himself. After many defeats, Kamek finally transported both Baby Mario and Baby Luigi into the year 2003, where they have existed in flux, weaving in and out of timestreams in an effort to return back to their own time and grow up naturally. Baby Luigi has had to step up in this new role as one of not utter uselessness.
Double Dash:
Baby Luigi appeared here mostly as a partner for Baby Mario. Double Dash was all about individual Karts and less about specific Character Stats. Each Driver though, determines the Weight Class of the Vehicle that players choose, as well as the Item. Baby Luigi is a Lightweigth and like his brother, uses the Chain Chomp Item.
Each Character also had a Signature Kart, but they weren't limited to using them. Baby Luigi had the Rattle Buggy, which was a colour variant of Baby Mario's Goo Goo Buggy, but far superior. With about equal weight (17th overall, very easily knocked around), it maintained a high Offroad Speed, identical to the Goo Goo, but traded up both Top Speed and Acceleration. The Rattle Buggy accelerates 5th in the game, which would be great if not for the Top 4 all being better Lightweight Karts. Its Speed is on par with the majority of faster Light Karts besides the Barrel Train and Bullet Blaster, which have atypical stats anyway.
Baby Luigi and Baby Mario both use a maniacal Chain Chomp as their Special Item, which at seems better than it is. Once unleashed, the Chomp tows their Rides, knocking everything out of their path and haphazardly increasing speed. It's rough though because there's no telling when the Beast will let go which can be dangerous if it you're headed towards a cliff or pit of lava. You'll also only see it if you're far behind the pack, meaning it will only come up if you're doing awful, and sometimes it can do more harm than good. If you release it at a weird angle or behind you it's possible that the Chomp will actually smack right into your own Kart and then much on without you. It's probably more trouble than it's worth.
Double Dash had Secret Staff Ghosts. Baby Luigi always partners with Baby Mario in the Goo Goo Buggy and drives himself in Sherbet Land with a time of 1:25:904. I'm not sure why Sherbet Land belongs to Baby Luigi, but it is what it is. He follows Baby Luigi on the more appropriate Baby Park in 1:11:108.
Wii:
Baby Luigi returned for Wii and is actually pretty good. Wii offered Six Karts and Six Bikes for Eight Racers each in Three Size Classes. Each of the then Twenty-Four Drivers had their own Stat Bonuses to add to the very specific set of Stats for all these Vehicles. Baby Luigi has both the best Speed Bonus (+5, tied with Baby Daisy) and best Weight Bonus (+8, tied with Baby Mario) in the game. Of course, even with a +8 Weight Bonus his tiny Small Vehicles aren't really going anywhere. Only the Mini Beast and Tiny Titan get up enough to knock around the lightest Medium Bikes. And there are so many Small Vehicles with terrible Speeds already, he only really makes the Mini Beast and Blue Falcon competitive. That said, no other Small Character can beef up the two worst Small Stats like this, so if you're looking to cover some faults and make a Small Driver seem like a bigger one, Baby Luigi's your guy. Here are his specific stats:
Again, his best ride probably becomes the Mini Beast. By far it takes the most advantage of his Bonuses. Baby Luigi only has one Staff Ghost, the N64 Retro Sherbert Land, continuing his bizarre association with these Frosty Tracks. He uses the Quacker in 02:48.651. The Expert version pulls a 02:28.356 in the Blue Falcon.
Unlike his brother, Luigi has proven himself fairly useless as a child. Baby Luigi often found himself kidnapped out of his home in the Mushroom Kingdom to the Dark Land, often by the Wizard known as Kamek, the Major Domo to Lord Bowser. Kamek was the de facto ruler of the Dark Land during the 1950s and 60s as Bowser's Power increased until he was able to fully take over the lands and Castle for himself. After many defeats, Kamek finally transported both Baby Mario and Baby Luigi into the year 2003, where they have existed in flux, weaving in and out of timestreams in an effort to return back to their own time and grow up naturally. Baby Luigi has had to step up in this new role as one of not utter uselessness.
Double Dash:
Baby Luigi appeared here mostly as a partner for Baby Mario. Double Dash was all about individual Karts and less about specific Character Stats. Each Driver though, determines the Weight Class of the Vehicle that players choose, as well as the Item. Baby Luigi is a Lightweigth and like his brother, uses the Chain Chomp Item.
Each Character also had a Signature Kart, but they weren't limited to using them. Baby Luigi had the Rattle Buggy, which was a colour variant of Baby Mario's Goo Goo Buggy, but far superior. With about equal weight (17th overall, very easily knocked around), it maintained a high Offroad Speed, identical to the Goo Goo, but traded up both Top Speed and Acceleration. The Rattle Buggy accelerates 5th in the game, which would be great if not for the Top 4 all being better Lightweight Karts. Its Speed is on par with the majority of faster Light Karts besides the Barrel Train and Bullet Blaster, which have atypical stats anyway.Baby Luigi and Baby Mario both use a maniacal Chain Chomp as their Special Item, which at seems better than it is. Once unleashed, the Chomp tows their Rides, knocking everything out of their path and haphazardly increasing speed. It's rough though because there's no telling when the Beast will let go which can be dangerous if it you're headed towards a cliff or pit of lava. You'll also only see it if you're far behind the pack, meaning it will only come up if you're doing awful, and sometimes it can do more harm than good. If you release it at a weird angle or behind you it's possible that the Chomp will actually smack right into your own Kart and then much on without you. It's probably more trouble than it's worth.
Double Dash had Secret Staff Ghosts. Baby Luigi always partners with Baby Mario in the Goo Goo Buggy and drives himself in Sherbet Land with a time of 1:25:904. I'm not sure why Sherbet Land belongs to Baby Luigi, but it is what it is. He follows Baby Luigi on the more appropriate Baby Park in 1:11:108.
Wii:
Baby Luigi returned for Wii and is actually pretty good. Wii offered Six Karts and Six Bikes for Eight Racers each in Three Size Classes. Each of the then Twenty-Four Drivers had their own Stat Bonuses to add to the very specific set of Stats for all these Vehicles. Baby Luigi has both the best Speed Bonus (+5, tied with Baby Daisy) and best Weight Bonus (+8, tied with Baby Mario) in the game. Of course, even with a +8 Weight Bonus his tiny Small Vehicles aren't really going anywhere. Only the Mini Beast and Tiny Titan get up enough to knock around the lightest Medium Bikes. And there are so many Small Vehicles with terrible Speeds already, he only really makes the Mini Beast and Blue Falcon competitive. That said, no other Small Character can beef up the two worst Small Stats like this, so if you're looking to cover some faults and make a Small Driver seem like a bigger one, Baby Luigi's your guy. Here are his specific stats:
Again, his best ride probably becomes the Mini Beast. By far it takes the most advantage of his Bonuses. Baby Luigi only has one Staff Ghost, the N64 Retro Sherbert Land, continuing his bizarre association with these Frosty Tracks. He uses the Quacker in 02:48.651. The Expert version pulls a 02:28.356 in the Blue Falcon.
Monday, August 22, 2011
Baby Mario
History:
Baby Mario is the same Character as Mario, merely a younger version. In the late 60s Mario and Luigi were attacked by Kamek, Major Domo to Lord Bowser. Kamek was a very powerful Wizard who foresaw (correctly) that the Brothers would spell doom for the Koopa Kingdom and their aspirations of dominating the Mushroom World. When he was still a baby flying over Dinosaur Land Kamek struck and managed to kidnap Luigi, but Mario fell to earth and eventually found Yoshi. Through their teamwork they eventually managed to rescue his brother, but Kamek, seeking to displace them in time launched Baby Mario far into the future. Now Baby Mario has spent time playing sports with his Older Self and has proven to be nearly as adept of a Racer as he would grow to be. He's still seeking a means to travel back to the past in order to avoid a Paradox.
Double Dash:
Baby Mario first appeared in Double Dash, which had a huge cast of new characters to fill out its promise of tons of wacky Partner possibilities. Baby Mario and Waluigi? Yes please. Despite this Double Dash had more insistence on Kart differences than character differences to determine how well they could drive. Each character merely chose the player's weight class and Special Item, but everyone did have a specific Kart, though it could be used by anyone in their weight class. Baby Mario drives the Goo Goo Buggy, a fairly useless Vehicle.
The Goo Goo Buggy actually handles pretty nicely, its turn speed is fairly high and it has average shocks. However, there are so many better Light Karts to choose from. Its Acceleration is 7th in the Game, which seems great until you realise that it's 6th among Light Karts. Despite this it also has one of the worst Top Speeds in the game at 55 mph. It's average in weight for a Light Kart but 17th overall, meaning it's going to get rocked. Its only other outstanding stat may be its High Offroad Speed, which is necessary only because it's going to be knocked all around the course because it can neither accelerate fast enough to escape other Bigger Karts nor maintain a good speed.
Baby Mario and Baby Luigi in this game both use the Chain Chomp as an Item, which at first seems awesome. It creates a huge monster that tows your Vehicle, destroying all in your path and rapidly pulling you along. It's tough though because when the Chomp lets go is basically up to him and could be straight into a nasty Offroad patch or even off a cliff on a turn, which you'll hit at full speed. It will also only come up if you're deep near the back of the pack, meaning if you're a good racer at all you'll never see it. Sometimes it can be tricky too - if you release it at a funny angle or behind you it's possible that the Chomp will actually take you out and then keep going without you. That's awful. I think it's more trouble than its worth but lots of people enjoy it.
Double Dash had Secret Staff Ghosts. Baby Mario always uses the Goo Goo Buggy and partners with Baby Luigi. He takes the lead on their signature track, Baby Park in 1:11:108. He follows Baby Luigi in Sherbert Land though, with a time of 1:25:904.
Wii:
Baby Mario comes back in the huge cast of Wii. This time each Size Class has Six Karts and Six Bikes to choose from, each of which has a very specific set of stats. In addition, each Character adds his or her own Bonuses to each stat, making everything very customizable, although there are still only a few obvious choices. Baby Mario has some great bonuses. His +6 gives him the Best Handling in the Game and even though his +8 Weight is tied with Baby Luigi as the biggest Bonus possible, it still makes most of his rides only barely equal to the lightest Middle Karts. Still, this makes him a powerhouse amidst the other Lightweights. Here are his stats, the Max of any category is 80:
When using the Bit Bike Baby Mario has the Best Handling in the Game at 73. His weight boost also makes the Tiny Titan and Mini Beast pretty formidable among some of the Middleweights. Baby Mario is basically the king of the Lightweights, his Kart Design is almost always the default for the Little Guys. There are also some interesting results of his colour schemes - his Magikruiser most resembles his nemesis Kamek and his Blue Falcon most resembles its inspiration, Captain Falcon's F-Zero vehicle. He's also most associated with the Baby Booster, his signature Kart.
Baby Mario has two Ghosts in the game, thanks to there being a ton of Mario Circuits. On the 64 Mario Raceway he does a 02:14.799 in the Bit Bike, then the Expert goes 01:59.053 in the Mini Beast. On the SMK Mario Circuit 3 he does a 01:38.880 in the Standard Kart S and then upgrades to the Bullet Bike in 01:26.659.
Baby Mario is the same Character as Mario, merely a younger version. In the late 60s Mario and Luigi were attacked by Kamek, Major Domo to Lord Bowser. Kamek was a very powerful Wizard who foresaw (correctly) that the Brothers would spell doom for the Koopa Kingdom and their aspirations of dominating the Mushroom World. When he was still a baby flying over Dinosaur Land Kamek struck and managed to kidnap Luigi, but Mario fell to earth and eventually found Yoshi. Through their teamwork they eventually managed to rescue his brother, but Kamek, seeking to displace them in time launched Baby Mario far into the future. Now Baby Mario has spent time playing sports with his Older Self and has proven to be nearly as adept of a Racer as he would grow to be. He's still seeking a means to travel back to the past in order to avoid a Paradox.
Double Dash:
Baby Mario first appeared in Double Dash, which had a huge cast of new characters to fill out its promise of tons of wacky Partner possibilities. Baby Mario and Waluigi? Yes please. Despite this Double Dash had more insistence on Kart differences than character differences to determine how well they could drive. Each character merely chose the player's weight class and Special Item, but everyone did have a specific Kart, though it could be used by anyone in their weight class. Baby Mario drives the Goo Goo Buggy, a fairly useless Vehicle.
The Goo Goo Buggy actually handles pretty nicely, its turn speed is fairly high and it has average shocks. However, there are so many better Light Karts to choose from. Its Acceleration is 7th in the Game, which seems great until you realise that it's 6th among Light Karts. Despite this it also has one of the worst Top Speeds in the game at 55 mph. It's average in weight for a Light Kart but 17th overall, meaning it's going to get rocked. Its only other outstanding stat may be its High Offroad Speed, which is necessary only because it's going to be knocked all around the course because it can neither accelerate fast enough to escape other Bigger Karts nor maintain a good speed.
Baby Mario and Baby Luigi in this game both use the Chain Chomp as an Item, which at first seems awesome. It creates a huge monster that tows your Vehicle, destroying all in your path and rapidly pulling you along. It's tough though because when the Chomp lets go is basically up to him and could be straight into a nasty Offroad patch or even off a cliff on a turn, which you'll hit at full speed. It will also only come up if you're deep near the back of the pack, meaning if you're a good racer at all you'll never see it. Sometimes it can be tricky too - if you release it at a funny angle or behind you it's possible that the Chomp will actually take you out and then keep going without you. That's awful. I think it's more trouble than its worth but lots of people enjoy it.
Double Dash had Secret Staff Ghosts. Baby Mario always uses the Goo Goo Buggy and partners with Baby Luigi. He takes the lead on their signature track, Baby Park in 1:11:108. He follows Baby Luigi in Sherbert Land though, with a time of 1:25:904.
Wii:
Baby Mario comes back in the huge cast of Wii. This time each Size Class has Six Karts and Six Bikes to choose from, each of which has a very specific set of stats. In addition, each Character adds his or her own Bonuses to each stat, making everything very customizable, although there are still only a few obvious choices. Baby Mario has some great bonuses. His +6 gives him the Best Handling in the Game and even though his +8 Weight is tied with Baby Luigi as the biggest Bonus possible, it still makes most of his rides only barely equal to the lightest Middle Karts. Still, this makes him a powerhouse amidst the other Lightweights. Here are his stats, the Max of any category is 80:
![]() |
| Fearsome. |
Baby Mario has two Ghosts in the game, thanks to there being a ton of Mario Circuits. On the 64 Mario Raceway he does a 02:14.799 in the Bit Bike, then the Expert goes 01:59.053 in the Mini Beast. On the SMK Mario Circuit 3 he does a 01:38.880 in the Standard Kart S and then upgrades to the Bullet Bike in 01:26.659.
Subscribe to:
Posts (Atom)



