History:
Throughout the Course of Time there have been many deaths in the Mushroom World. When both Koopas and the Mushroom People fall victim to an unnatural death their souls may be unable to move on. This causes them to anchor to the World of the Living as ethereal Ghosts named Boos. They eventually forget their past lives and exist only to terrorize the living, from some instinctual urge to spread as the fear of moving on that has consumed them. As such they serve no living master and flit in and out of the races as they please. Their Commander, King Boo has taken part in the Grand Prix and many courses have been constructed over their lands. At times they have also found their way into Item Boxes, where their mischief leaks onto the races themselves. Their presence is not sanctioned by any Governing Body of the Grand Prix and they are not welcome, although they tend to be helpful to racers.
Boos appear in:
64
Super Circuit
DS
The Boo notably only appears in games similar to the 64 mold - games with a limited number of core characters but slightly advanced in course selection. It does appear in SMK, but only in multiplayer modes. Once activated, the Boo causes a few things to happen. Offensively it causes the racer and his or her Kart to turn incorporeal, allowing him or her to pass through garbage like Bananas and Shells strewn across the track, as well as to pass through other drivers. While this is happening the racer also vanishes from the course map and the screen of opponents, allowing for some very sneaky play.
In Super Circuit, the Boo also slows down the lead racer and causes him or her to lose coins. This feature vanishes from DS, but it also negates the slowdown caused by Offroad travel, allowing drivers to snip some shortcuts or at least not be hampered by mistakes or sloppy driving.
The other ability that Boos bestow is the theft of another item. Once activated, the Boo will travel to another nearby racer and steal his or her item and then bring it back to the activating racer. This is a handy defensive measure in that it takes away another driver's advantage and gives it to you. There's no telling what this Item may be though, and no real strategy to select it. Still, a free Item is always helpful. If no one around you has an Item, then this function is not activated.
Throughout the Course of Time there have been many deaths in the Mushroom World. When both Koopas and the Mushroom People fall victim to an unnatural death their souls may be unable to move on. This causes them to anchor to the World of the Living as ethereal Ghosts named Boos. They eventually forget their past lives and exist only to terrorize the living, from some instinctual urge to spread as the fear of moving on that has consumed them. As such they serve no living master and flit in and out of the races as they please. Their Commander, King Boo has taken part in the Grand Prix and many courses have been constructed over their lands. At times they have also found their way into Item Boxes, where their mischief leaks onto the races themselves. Their presence is not sanctioned by any Governing Body of the Grand Prix and they are not welcome, although they tend to be helpful to racers.
Boos appear in:
64
Super Circuit
DS
The Boo notably only appears in games similar to the 64 mold - games with a limited number of core characters but slightly advanced in course selection. It does appear in SMK, but only in multiplayer modes. Once activated, the Boo causes a few things to happen. Offensively it causes the racer and his or her Kart to turn incorporeal, allowing him or her to pass through garbage like Bananas and Shells strewn across the track, as well as to pass through other drivers. While this is happening the racer also vanishes from the course map and the screen of opponents, allowing for some very sneaky play.
In Super Circuit, the Boo also slows down the lead racer and causes him or her to lose coins. This feature vanishes from DS, but it also negates the slowdown caused by Offroad travel, allowing drivers to snip some shortcuts or at least not be hampered by mistakes or sloppy driving.
The other ability that Boos bestow is the theft of another item. Once activated, the Boo will travel to another nearby racer and steal his or her item and then bring it back to the activating racer. This is a handy defensive measure in that it takes away another driver's advantage and gives it to you. There's no telling what this Item may be though, and no real strategy to select it. Still, a free Item is always helpful. If no one around you has an Item, then this function is not activated.
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