Wednesday, August 22, 2012

Tilt-A-Kart

History:

Mario's Ego knows no bounds in the Mushroom Kingdom. During the 2003 Games this came to a head when he forced in a sixth stage, the most Original Stages for any installment. What drew even greater ire from the many other participants was that Mario modeled the stage after himself. He also made it one of the most difficult Battle Stages, with no guardrail as well as a wobbling, tilting structure. While he constructed it floating in the Mushroom Kingdom, he eventually sold it off to the Gearmos of the Toy Time Galaxy, where it orbits to this day.

Double Dash:

The course is deadly, moreso from the inability to achieve any meaningful combat and the increase probability of screwing up and falling off. No Item stays in place for long, making it difficult to lay traps. Much greater effort should be made towards keeping your Kart near the middle of the course instead of driving wildly all over the place. This of course, will be interrupted by those who seek to destroy you. There are some starting ramps that cannot be reached again after the Battle begins.

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