History:
Daisy hails from the far-off Sarasaland where she rules with peace and justice, although she may hardly be found on her throne, instead she continually trounces off with her Mushroom Kingdom friends, leaving the actual Governance of Sarasaland to more capable people. She is more of a Figurehead than Princess Peach and her Royal Duties lessened, she has embarked on many Entrepreneurial Opportunities. Her biggest venture has been her Cruise Line, which jets across the wide Seas of Mushroom World and has made her independently wealthy. She recently used some of this money to purchase a spot of land on Isle Delfino opposite Peach Beach where she has made a very popular Seaside Racecourse.
Daisy has some interesting relationships among the other racers. As she was casual friends with Peach, seeing her at Mushroom World Leaders Conferences and so forth, it was only natural that she'd meet her beau Mario and be introduced to his brother, Luigi, which was a natural fit. Waluigi, however, also obsesses over her, although Wario's involvement in using the Alien Tatanga to attempt to conquer Sarasaland puts a strain on their relationship. Still, Daisy Circuit and Waluigi Stadium are the only Sunset Courses named after a character. Just sayin'.
Double Dash:
Daisy is a playable character from the outset of Double Dash and is Peach's default partner. She is identical to Peach in every way, but still makes for some interesting Partnerships. Like the Daisy/Bowser? What the hell is going on there? Anyway, Double Dash didn't put as much emphasis on the Drivers as it did on individual Karts. Drivers basically determined the Weight Class along with the Special Item while Karts determined the rest. Daisy drives the Bloom Coach, which is pretty decent.
The Bloom Coach has the best shocks and nearly the best Turn Speed of all the Middle Karts. It's also on the faster side at 57 mph. It also has the Best Acceleration of all Middle Karts although it's 8th over all. Its only issues is that it's also the lightest Middle Kart (14th over all) and its Offroad is terrible. Still, it's about as close to a Light Kart as a Middleweight is going to get, so that's worth something.
Daisy's Special Item is the Heart, which is pretty unique. It's purely defensive. Once activated, two Hearts will circle the Vehicle and pick up any item the Driver runs over. This includes Giant Bananas and Bowser Shells. It will however, also pick up Mushrooms and Stars lying on the track instead of instantly boosting from them. It's also tough because you'll only acquire the Item if neither racer has one already, otherwise a Heart is used but you get nothing. Except you don't spin out. So it's pretty good.
There were Secret Staff Ghosts in Double Dash. Daisy appears behind her partner Peach on Peach Beach with a time of 1:20:404 and then takes the lead on Daisy Cruiser at 1:52:207. Both utilize Peach's Heart Coach.
DS:
Daisy appears as an unlockable Character in DS. The major difference between characters here are their weights and Daisy adds 1 to each of her rides, tied with Peach in being in between the lightest characters and Mario and Luigi as Middleweights. DS featured an insistence on Karts rather than Drivers, although their weights still influenced who could push around who. Each Character initially had two Karts with another unlockable, but eventually any Character could use any Kart, which is staggering. The Stats for Daisy's Vehicles are as follows:
Her Karts naturally have excellent Drifting abilities and fair Speed and Acceleration but below-average Handling. Daisy has some interesting Ghosts in this game. Her Nitro Track is on Tick-Tock Clock at 1:54:903 in her Light Dancer. I really think they just ran out of Courses for Characters and so they stuck her here, she has no other connection to Tick-Tock Clock, a course based on a game she had no part of. She's also in the Retro Sky Garden from Super Circuit at 1:44:400 in the Power Flower. Again, she didn't appear in Super Circuit and has no real place in Sky Garden. Then again, that Track is weird enough that any connection to it is a bit strange. Really that could be a Paratroopa Course and nothing else.
Wii:
Wii compiled the DS idea of Kart-Specific Stats with the earlier ideas of Character-Specific Stats and debuted Six Karts and Six Bikes for each Size Class, each with different statistics along with Stat Bonuses that adjusted all of these for each Character. Daisy is actually one of the better Racers in the game. She gets +2 Handling and +3 Drift which are decent but she really flies with her +4 Speed Bonus, one of the highest in the game. The stats specifically tuned to her are as follows:
Her best ride is probably the Mach Bike or the B Dasher Mk 2, two Rides that really take advantage of her ability to Zoom. Wii also has some Staff Ghosts here that are a bit more fitting for her character. She races the Coconut Mall in 02:30.764 (wait...is that really a Shopping thing?) in the Sugarscoot and then her own Daisy Circuit with the Royal Racer in 01:56.822. The Expert Ghosts go 02:13.333 in the Wild Wing and 01:41.362 in the Mach Bike respectively.
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